ctrl Coin = 0;
ctrl Heads = 0;
ctrl Tails = 0;

float wheads = 2;
float wtails = 1;

react flipH = Coin -[wheads]-> Heads;

react flipT = Coin -[wtails]-> Tails;

big s0 = Coin | Coin | Coin | Coin | Coin | Coin | Coin;

begin pbrs
  init s0;
  rules = [{flipH, flipT}];
end